Rennblockv0.1.0
Telemetry for Assetto Corsa EVO

See where
the lap was lost.

Rennblock reads the car as you drive it and returns the one thing feel cannot: the exact corner where the tenth was found, or lost.

200Hz on the rig 20Hz to the pit-wall 0fps cost in game
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Chapter 01 — The premise

You drive on feel.
We hand you the facts.

A brake released ten metres early. An apex a hand-width wide. A throttle that hesitated for a tenth. You cannot feel those — the car can, and Rennblock reads it two hundred times a second.

Chapter 02 — The pit-wall

The whole car,
live, in your browser.

Gear, revs, pedals, delta and the last ten seconds — updating twenty times a second while you drive. Private to you.

The pit-wall

Every channel the car
gives you, at a glance.

Gear and revs, throttle and brake, four tyre and four brake temperatures, g-forces, fuel, delta and your lap history — one screen, refreshed twenty times a second. The wall a real team watches, yours alone.

The Rennblock live pit-wall: gear, RPM, throttle and brake, speed and delta, tyre and brake temperatures, g-forces, lap timing and a live track map.

Chapter 03 — How it works

Three steps.
No setup per session.

01

Install & drive

Run the Rennblock client, paste your access key once, and race exactly as you always do.

02

It records everything

The car is read two hundred times a second — laps, tyres, pedals, position. You never touch it.

03

Read your lap

Open the pit-wall in any browser: live data, your full archive, and the leaderboard for your circuit.

Under the hood

Everything around the lap.

01

Live leaderboard

Every valid lap lands on a live board — your best time against the field, car by car, corner by corner, in real time.

02

Permanent archive

Nothing is pruned. Come back a season later and the lap is exactly where you left it — the trace, the tyres, the tenth.

03

Zero-latency uplink

Two hundred hertz on the rig, twenty to the pit-wall, addressed to rooms so a packet only ever reaches the driver who asked for it.

04

In-memory core

The live path never touches a disk. State lives in memory under a short expiry; a lap is written once, when it is finished.

05

Zero-trust access

Access is granted, never taken. Every session is re-checked on each request, so an invitation can be withdrawn in a heartbeat.

06

Private to you

Your telemetry is yours alone. Nobody sees your rig’s stream but you — not the field, not the next driver.

Chapter 04 — Performance

Zero impact
on the sim.

0HzSensor read, on the rig
0HzUplink to the pit-wall
0fpsCost inside the game

Invitation only

Take the guesswork
off the track.

Rennblock is invite-only while we grow. Request a key and we’ll review it by hand — drivers first.